Curating Culture in Your Pocket

CONCEPT

ARTS & CULTURE

DISCOVERY APP

WHITE LABEL

Museums’ digital collections are built like catalogues, not products: strong first session, steep week-two drop-off.

ArtQuest treats a museum’s collection like a media library, so saving and returning is the point. One architecture a museum can license, or an app can sell.

Role

Lead Product Designer (solo)

Team

Solo, conceptual project

Tools

Figma, Figma Make, Miro, Claude, Mobbin

Timeline

8 weeks

THE OPPORTUNITY

Three buyers, one problem and one architecture that serves all three.

  • Museums need engagement and conversion numbers to justify digitization budgets, not page views

  • EdTech platforms need art content that’s structured and licensable

  • Consumer apps need “quiet, restorative” categories as screen-time fatigue grows

Vision & Goals
  • Immersive, remote access to museum collections

  • Art history delivered in small, digestible formats

  • Personalization through saves, tours, and curation

  • A content model supporting three revenue paths without a re-platform

THE GAP

No museum app treats returning as a designed behavior. That’s the opening.

Even engaged users hit the same walls:

Dense, text-heavy content icon

Dense, text-heavy content

Walls of text arrive before any value does, so sessions end early.

Fragmented flows icon

Fragmented flows

Learning, saving and touring live in separate places with no loop between them.

No continuity between visits icon

No continuity between visits

Nothing carries over, so there is no personalisation and no reason to return.

PRIMARY RESEARCH

Ten interviews surfaced the same three patterns.

10 remote interviews (30-45 min), ranging from art enthusiasts to casual museum-goers.

“I love discovering new artists, but I get overwhelmed by too much text. I wish apps would give me stories in small, digestible bits.”

— Carla, after using Google Arts & Culture

AFFINITY MAP — 10 INTERVIEWS, ANONYMISED

Dense, overwhelming text

9/10

“I stop using apps when I feel lost in them.”

Fragmented flows

8/10

“I want to create my own art library.”

No personalisation

10/10

“I want recommendations that feel tailored to my style.”

COMPETITIVE ANALYSIS

The win isn’t more content, better organized. It’s a curation layer on collections institutions already have.

Audited Google Arts & Culture, Smartify and Bloomberg Connects against 12 adjacent discovery apps (Pinterest, Letterboxd, Are.na) via Mobbin, flow by flow.

App Name

Strengths

Weaknesses

Key Focus

Google Arts & Culture

Vast archive, high-⁠res images, 360° tours

Overwhelming UX, not personalized

Exploration & Education

Smartify

Audio guides, artwork scanning, clean UI

Limited curation, some features locked

On-⁠site & remote guide

DailyArt

Daily curated artwork stories

Limited discovery, not tour-⁠oriented

Art Education (daily content)

Bloomberg Connects

Multimedia guides from real museums

Only works with partner museums

Museum Virtual Experiences

Also reviewed: GuidiGO, Magnus, Art Authority and Cuseum.

DESIGN CRITERIA

Every research insight became a design criterion.

Accessibility is not optional icon

Accessibility is not optional

Virtual exhibits, adjustable text and assistive tech support, so no one is left out.

Interaction builds immersion icon

Interaction builds immersion

Tapping an artwork for a story, or walking a virtual space, builds emotional context.

Personalization drives retention icon

Personalization drives retention

Saving, categorising and revisiting art is what makes the experience worth returning to.

Storytelling deepens understanding icon

Storytelling deepens understanding

Wrapping learning in short narratives turns passive browsing into active learning.

PERSONAS

Mia is the primary: curious, wants curation over metadata, most likely to convert.

Three audiences mapped against one content model.

Audience

Audience

Job to Be Done

Job to Be Done

Monetization

Monetization

Mia (primary)

Discover art in idle moments

Consumer subscription

Student

Structured, bite-sized learning

EdTech licensing

Museum (B2B)

Extend reach, prove engagement

White-label / API

USER FLOW

One path from opening the app to saving an artwork.

Tap to expand.

INFORMATION ARCHITECTURE

Five pillars, mirroring a media app’s mental model, not a museum website.

Started with rapid Crazy 8s layout exploration across two critique sessions, then settled on five pillars, one per tab, mirroring a media app’s mental model library: browse, artist page, playlist, since users benchmark against Spotify, not museum websites.

  • Home: discovery and search

  • Tour: virtual and in-person museum tours

  • Scan: identify an artwork in the room

  • Favourites: saved and curated content

  • Profile: preferences, saved arts and settings

Tap to expand.

KEY ITERATION

Save had to sit above the fold.

Low-fi flows locked the content hierarchy first, specifically whether Save could sit above the fold. Testing later confirmed that as the most consequential placement decision in the app.

Tap to expand.

THE AI LAYER

AI that answers “why this matters”, grounded in verified museum metadata.

  • Conversational Art Guide: RAG over verified museum metadata, not open generation. Answers “why this matters” without dense wall text

  • Adaptive micro-tours: reassemble in real time by time available and prior saves

  • “Because you saved…”: lightweight rec loop tied directly to the return-rate goal

Feature

Complexity

Dependency

Conversational Art Guide

Medium - RAG pipeline

Clean metadata licensing

Adaptive micro-tours

Medium - rules engine

Tour/location tagging at ingestion

Recommendations

Low - collaborative filtering

None; works from day-one data

VISUAL SYSTEM

A white-label product has to be re-skinnable without a rebuild.

Colour, type (SF Pro Display), a 4px spacing scale, components and iconography all run off tokens, so each institution is a re-skin.

COLOUR

Main Black

#0C0A09 · Splash, full-bleed

Main Grey - BG

#252525 · App surface

Text - Heading

#FAFAF9 · Headings, icons

Text - Pills

#344054 · Pill labels

Button - Default

#242424 · Primary action

Button - Secondary

#ADADAD · Secondary, inputs

Pills - Default

#F2F4F7 · Idle filter

Pills - Selected

#57534E · Active filter

Notification - Red

#FF3B30 · Alerts, unread

Notification - Green

#12B76A · Presence, success

Highlight - Blue

#4783C5 · Links, selection

Highlight - Purple

#7075C9 · Secondary accent

LAYOUT & SPACING

Spacing scale (4px base)

4

8

12

16

24

32

40

48

64

COMPONENTS & ICONOGRAPHY

Button

Button

Type

Option 1

Option 2

Option 3

ArtQuest icon set and tab bar, 45 icons

APP ICON

The ArtQuest app icon: an A and Q monogram on its construction grid, shown in square, rounded and circular versions, and in the iPhone and Mac docks next to Messages, FaceTime, the App Store and Mail.

USABILITY TESTING

Four of five finished the task unaided. SUS 82/100.

5 participants, moderated, think-aloud, post-task SUS.

Metric

Result

Task success

4/5 unaided, 1 recovered after one prompt

Time to first save

74s median (target: <90s)

SUS

82/100

Top friction

“Save” below the fold fixed via sticky action bar

4 of 5 icon

4 of 5

Completed the task unaided; the fifth recovered after a single prompt.

74s icon

74s

Median time to first save, against a 90-second target.

82/100 icon

82/100

System Usability Scale score across five moderated sessions.

Top friction icon

Top friction

“Save” sat below the fold, fixed with a sticky action bar.

What changed after testing

Tap to expand.

HIGH FIDELITY SCREENS

Final screens, built from the tested flows.

The flows these screens carry
  • Explore → Filter → Save → Read about artist

  • Home → Virtual tour → Enter museum → Tap artwork → Learn & save

  • Search → Results → Artwork, with optional fields removed


Tap any board to expand.

PROJECTED IMPACT

Modelled against category benchmarks, directional, not claimed.

~3–4 min → 74s icon

~3 - 4 min → 74s

Time-to-first-value, against the baseline in comparable discovery apps.

22–28% icon

22 - 28%

Projected 7-day return rate versus an 8-12% category baseline.

3 revenue paths icon

3 revenue paths

One content model serves all three, with no re-platform.

Year-one revenue model

An estimate, not a result. The anchors below are public; the deal counts and licence price are my assumptions.

Consumer membership

50,000 installs × 2.1% conversion = 1,050 subs × $29.99, less 15% store fee

$26,800

Museum white-label

6 licences × $6,000

$36,000

EdTech licensing

4 licences × $6,000

$24,000

$87,000 in year one: about 30% consumer, 70% institutional, off one content model.

Anchors: $29.99/yr is DailyArt Premium’s App Store price; 2.1% is RevenueCat’s median day-35 freemium conversion across 115,000 apps; 35,144 active US museums (IMLS). Assumptions: 50,000 organic installs, 15% App Store commission, a $6,000 licence priced against the cost of a bespoke museum build, and ten institutional deals in year one.

Weakest assumption, stated plainly: Bloomberg Connects gives museums a comparable app free, funded by philanthropy, and Cuseum doesn’t publish pricing. The licence has to be justified against building in-house, not against a paid competitor.

Sensitivity: at the North America conversion median (2.56%), consumer rises to about $32,600; at 25,000 installs, it falls to about $13,400. Institutional deals carry year one; consumer compounds only if the 22 - 28% seven-day return rate holds.

TAKEAWAYS

Users don’t want more features. They want context in small chunks, and a reason to come back.

What testing taught me
Personalization drove returns icon

Personalization drove returns

Save + Recommend loops lifted revisit intent and session depth in testing.

Tours are a gateway icon

Tours are a gateway

360° tours boosted engagement, but the conversion moment landed on Artwork Detail.

Accessibility helped everyone icon

Accessibility helped everyone

WCAG-forward type, contrast and tap targets improved usability across the board.

Fewer steps, less drop-off icon

Fewer steps, less drop-off

Removing optional fields and compressing Search → Results → Artwork reduced abandonment.

Structure beat visuals icon

Structure beat visuals

One architecture, three buyers, built in from week one rather than bolted on later.

Next Steps

Queued next, each with the target it has to clear:

Deeper personalization icon

Deeper personalization

“Because you saved…” digests, +15% 30-day retention.

AI Curator (beta) icon

AI Curator (beta)

Q&A + tour builder, ≥70% helpful rating, +20% tour completion.

Accessibility pass icon

Accessibility pass

WCAG 2.1 AA, LCP <2.5s, zero critical a11y issues before any pilot conversation.